[tiflo-juegos] Swamp 2.3, esperemos que por mucho tiempo

sábado, 5 de mayo de 2012

La versión 2.1 y 2.2 de Samp tenían una serie de bugs muy gordos, y parecen haber sido solucnionados en esta versión. Entre ellos está el no poder cambiar de mapa, zombis invisibles que atacan, perder reputación sin motivo. El link es el de siempre, y debajo las novedades.



- Fixed a bug with zombie footstep sounds that was affecting some people.
- Fixed the invisible zombies that had started showing up in missions and in the safe zone.  This was a bug with some new code added in 2.1.
- Fixed a bug affecting the sounds for players with sprained ankles or broken legs.
- Corrected the broken beacon which marked the "Opening through the floor" in map 2.  The location of the beacon was in the wrong place.
- The voice command requesting a medic no longer needs Shift to be held down.
- The voice command stating "mission complete" no longer needs shift to be held down.
- Correct a file name mistake that was causing the Shortbow's reload sound not to play.
- Adjusted some of the weapon firing code to improve performance on slower computers.
- Picking up .30 calibur ammo now gives a more descriptive message.
- Fixed a bug which affected the sound of the M40 bullet impacting a zombie.
- Removed the ability for people to alter their progress.ini file to use invalid voices.
- While in a last man standing mission you can press shift + Q to hear how much time you have remaining.
- Playing offline practice maps now correctly start you out with .30 calibur ammo.
- Fixed the pesky reputation bug that popped up in version 2.1.
- Fixed the bug which stopped some people from passing between maps.
- We are now back to using the correct sounds.  For the past 2 versions I was using outdated sounds because my main folder had been overwritten and I hadn't noticed.
- Weaponspecs.txt file added (written by Kai).  This gives detailed stats on the various weapons.

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